![]() ![]() Process for Commander Ryland of Silverymoon and that your deeds will be studiedĭuring this time. Before being accepted you must all go through a proving Studied to determine if you have the Heart and Mettle to become an agent for Due to this mastery you have been sought out and Thing in common which is the desire to make a name for yourself on the Realm.Įach of you have mastered your path be it Sword, Faith, Balance with Nature,Īrcane Study or more. Have come from different walks of life and backgrounds, but you all have one I am looking for one female player for my Dungeon World campaign. If you're interested pop me a PM with any questions. No time's been set yet and I'm looking to get it going within the next week or two, ideally once a week and on a Sat/Sun evening but it's flexible. More than happy to include any core or base classes. I'm looking to GM a Pathfinder campaign for roughly 4 PCs, I'll likely be using the Kingmaker or Carrion Crown (lvl 1s) pre-made adventure paths to reduce the work load on me, though I might change it to the Feast of Ravenmoor (lvl 3) one-shot if players are mostly looking to just get their feet wet. I'd rather this be a place for players to meet and speak to GMs to help get them started. Also, please be patient! Please don't post the "please help I can't find a game" stuff, start a new topic for that. If you already have an idea, I'd suggest including a brief background regarding a character you might like to play for that game - that'll really help a GM determine if that character will fit in with their game and that you're a serious player. New players that are looking, if you find a GM with a game you're interested in, post a reply that let's them know you're interested. Just include a little information about the game you're planning (system, how many players, genre, and time) and how they can contact you for more details. If you're a GM who might be willing to start a campaign or one shot for new players (or just pick 'em up for an existing one), I encourage you to post a reply here. It works with mics and speakers, and sometimes people across the room, but people sound so much better when they use an actual headset.Since I've been noticing a trend with a lot of threads from new players that feel like they're having a hard time finding a game, figured I'd make one that would (hopefully) encourage GMs to pick up a few of them for their upcoming games. ![]() (In my experience, people are far more understandable on Google Hangouts when they use headsets as well. But, if somebody is using speakers and a mic, then you get echo loops where you hear what you're saying echoed back with a delay because somebody else's mic pics up what their speakers say. If everybody is using a headset, then it works quite well. I've had very good luck with Mumble, with one exception - Mumble doesn't seem to do echo cancellation very well. speech" detection in the client, or it may be something server-side. I'm not sure exactly where this is happening it may be some sort of "background nose vs. ![]() As a result, sometimes the person you want to hear fades away and you can't hear them any more. It tries to "guess" which one everybody wants to hear (I suspect), and it doesn't always guess very well. The thing that Hangouts does that drives me nuts is that it sometimes will turn the gain way down on one person when it things more than one person is talking. But at least it is bearable and/or infrequent. Sometimes it just lags, mutes, or up and kicks you out. If one fails, you already have a contingency.ĭoes G+ have its drawbacks? Of course. But it is pretty much not putting all your eggs in one basket, so to speak. I cannot speak to the current state of Roll20's voice and video options as most are still in the habit of using G+, self included. Additionally, it is free and can be as bandwidth-hogging as you want it to be with video and effects to your heart's content. G+ is a reliable voice-chat system which, as indicated, can interface to some degree with Roll20 (though I personally never used that interface). Using G+ allows you to keep talking while Roll20 gets fixed, usually taking anywhere between 5-20 minutes, sometimes longer. You can't chat in text, can't use voice or video (yes, Roll20 allows video), and certainly can't use the tabletop. This meant a lot of lag between connections at certain times of the day. Back in the day, Roll20 was notorious for cutting out when bandwidth got high. ![]()
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